So I've been messing around with sculpting software Sculptris, during my spare time between research. For a single session of messing around, I've go ten use to its easy interface.
This short session has also showed me how much of anatomy I can recall from visual memory. It helped me to understand which areas I need studying in, in order to achieve a more accurate representation of the human anatomy.
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Probably the closest thing to lilith becoming 3D at the moment. But I'm very pleased with how easy it is to sculpt figures from a single sphere. |
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I was actually hoping to stylise the look of the coat more but i thought id try realistic approaches before learning about exaggeration. Last time i exaggerated before learning proper anatomy, I was stuck in the manga style phase for two years. |
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I have no idea how eyes work in sculpting. |
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Oblivion Face. |
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Strange enough, i did model an accurate representation of a butt. What does that say about me? |
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My attempt at moiling hair. The problem was having it in mirror mode. |
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My skills aren't exactly Davinci, but considering i made these without any references at all, I'm pretty pleased with myself. |
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I call it, the powdered ponytail. (Because it reminds me of a powdered wig.) |
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