Thursday 10 September 2015

Walk cycle week - Duik.



This week, i focused on making a walk cycle using the Plugin Duik. A free bone rigging tool for After Effects.
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After alot of trial and error with rigging, I managed to make a walk cycle that looks convincing. I especially like the bendy legs, but they could use some more work to flow like the arms.

The main challenge was convincing the feet and legs to be touching the floor, which is evident from reflection in the shadow.

Although some difficulties with the plugin, I enjoyed the learning experience and i cant wait to apply it differently to other characters of different shapes and sizes.






Sunday 6 September 2015

Walk cycle development week.



This weeks focused on making a character to use for producing a walk cycle in after effects.
My plan is to use Duik, a free plugin for After Effects to animate this knight character below, which will be designed in photoshop and Illustrator.




This is Fredrick. He is a notary knight who travels the world, signing deeds of peace to those who need it. His sword is made from the finest ink nib, given to him by the Earl of his realm. On his head is a bottle of ink; which is likes to carry there for safe keeping. And inside a giant bottle, tied to his back is a parchment for his next signing. Asked by his highness, he goes to places where her draws treaties with neighbouring countries, braving those kind and no so kind.


Like a turtle, he can hide inside his suit of armour and pretend to be a fancy pillar, when danger gets too much for him.

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Wednesday 2 September 2015

Typography week. Traditional Logo design.

This week, I designed typography for my father to use for his music business.
Being a commercial artist when he was younger, I thought it would be appropriate to make it traditional. I wanted a contemporary look that suggested a professional but approachable feeling. 

Garry Bowler.



I took inspiration from my fathers skateboard.

I wanted whimsical.




Thursday 27 August 2015

Motion Graphic Week.

This week, I made some motion graphics using illustrator and After Effects.

Its not normally something I do, but I wanted a change in pace from the production of illustrative and 3D work. 


I utilised the Low-Poly mountain tutorial by Vincent from the Creative Dojo.net for wire-framing the background and combined the audio spectrum tutorial from Nick Wilt, to create the circular shape of the audio spectrum {I didn't know masks were that useful}

So, to Nick Wilt and Vincent from the creative dojo. I thank you.

It was my first time using colour adjusting, null objects, adjustment layers and Adobe Illustrator as well, so I was quite excited and impressed with the results I got.

The above gif was something I made on the spot, after being jazzed up from the audio-spectrum test. Its slicing in Illustrator, animated in after effects. Easy, but pleasing to look at.


Sunday 21 June 2015

Words are not needed, let....


A short 30 minute digital sketch break, based off of the sketches from yesterday

Monday 15 June 2015

Developmental background Art - Degree show animation.

Hi everybody, its been a long while.

For the past few months, ive been developing a final degree show animation which marks the end of my three year education, at Anglia Ruskin University. WHOO!!!

Although i would like to admit the past couple of days trying to compile a storyline and develop a visual style took the longest time. What i submitted for the degree show was unfinished but it was a great achievement in my books. I was happy to be apart of such a great event among other creatives who will be starting out in the industry this year.

The animation is titled 'The Great Doughnut Robbery' and im pleased to say its development is still underway.  Its a mix of noir filtered comedy, set in the evening 70's sun. Two officers, Tea and Cosco, {a bear and human} as they track down and try to apprehend the notorious doughnut bandit. (did i mention one was a bear?)

Ive enjoyed this experience and im still finding new ways to make it more and more interesting.

Ive also piqued interest from a few games designers who were looking for some background art on a potential 2D/3D indie game.

  So to mark this occasion, i have compiled some of my background shots that have currently been completed for the Degree show animation. There is a lot of material still being developed or wasn't good enough yet to make the cut. 
































Also ill be at New Designers this July in London. A show for creatives to meet new businesses in hopes to make new contacts.


Wednesday 18 February 2015

T and Cosco, Final Major Project Test.


This is the first keyframe animation test for my Final Major Animation, T and Cosco.

For four hours, I'm happy with it.
Anglia Ruskin University. 2015.